A few years ago, I accidentally bought for some tiny little game, Mountain, intrigued by the fact that the Steam players rated it with a great rating. It took me a long time to figure out how I actually bought a screensaver, and that is why David O’Reilly did not have a positive opinion. His second game, called Everything, is caught up in spite of this bitter experience, primarily because of the fact that he is partly based on a lecture by British philosopher Alan Watts. If you have…
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Nostalgia is a tough thing. During the 3D platform Yooka-Laylee I fell to the lizards and bats of the 90s who came to today’s platform. I enjoyed most of the time spent in the game, but it was a shame to me to start it while other people beside me. Namely, Yooka-Laylee is a picture and a picture of what videogames represented at the end of the 90s – an unhappy fun without a real story or something else that would keep you in permanent memory. This game works…
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One of my personal favorite genres has always been 3D platformers. In the golden age of the platform on our thick TVs, we could hear the cheerful sounds of jumping like heroes such as Super Mario, Crash Bandicoot, Spyro or Banjo Kazooie. Today, the situation is, unfortunately, far worse for genre lovers, so every title is greeted with a big smile on the face. A similar situation happened with the arrival of Snake Pass to my console because the tones were happy and the colorful world immediately warmed up…
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Baldur’s Gate and Neverwinter Knights fans, ten years ago, caught up in the head, hearing that Electronic Arts‘s publishing house was bought by the BioWare development team. Electronic Arts already had the reputation of a bad company that devoured talented teams by first buying them, then limiting them to work and finally dispensing them when they no longer make a profit. However, BioWare has not (yet) had the fate of the creators of SimCity, Command & Conquera, Medal of Honor, and Need for Speed. Indeed, Canadian RPG masters by…
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It may sound strange when I say that the Day of Infamy its foundation laid as far back as 2007. Yes, you read it and do not, mathematics does not cheat – ten years ago started the process that made this title got the opportunity to develop into a full-fledged game. But before you think to spend virtual paper talking nonsense, let me through short lines to explain exactly what I mean, because the Day of Infamy product interesting cycle which is not often seen in the gaming industry….
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When talking about the history of the Middle Ages, the people of this period is often described as the era of ignorance, superstition, oppression and barbarism. However, these same people often forget that the Middle Ages, just as the time of Gothic art and architecture, the birth of the university and the awakening of philosophical thought. Besides the intriguing historical stories that we read from various historical sources, this dynamic era left behind some interesting fantasy elements, including green dwarf creatures – goblins. It was Styx – misanthrope these…
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The original Nier is a product from last console generation, time that I sometimes colloquially call the “golden age” of gaming, but in fact it was just a really nice time. This was the time between the huge leaps in technology and finding the optimal way to exploit this shift. A time when it was okay to make a game that is only good or even better which is something phenomenal, but then after something else barely average. Today this is due to increasing investments in projects no longer…
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I’d like to say I’m not a trained monkey. But when it comes to Ubisoft games open world, I’m still dancing as the French company plays. I promise you that I will carry out the silly side missions and would not collect a series of trivial thing that are scattered on the map, because none of this in the end does not change the main adventure. In character building I get carried away so much I rely in those open worlds that can keep the focus on the story,…
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I’m talking with a group of abandoned children from the collapsed house. They are keeping apostates other races and robbing other ruins in the village. The girl asked what song I want you to sing. Cheerful song eight coins, sad five. I wonder why it is sad cheaper, and the child answers: because there are more sad songs. This is shortly game atmosphere in Torment: Tides of Numenera, wonderfully pessimistic vision of human life in areas where there is not conditioned by the limitations of our mentality. You play…
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Saturation with the theme of World War 2 in the games has actually never been a classic fatigue of this content. Battlefield, Medal of Honor and Call of Duty once for prevailing gaming audience fired everything they had on the subject, but mainly from the Allied point of view. Today, with many calling for the return of modern and futuristic warfare in the WW2, it is easy to notice that the saturation actually was the repetition of the same stories, based on real history. This fact makes it easier…
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